XR SRP: The Scene View flickers when hovering over it with the cursorīurst: Added a Burst AOT setting for the kind of debug information generated for player builds.īurst: Added a toggle for filtering out ".Generated" jobs from the Burst Inspector target job list.īurst: Added selection of line and highlight of selected line and selected lines register usage.īurst: Added SIMD smell test to the Burst Inspector, highlighting ARM or x86-64 SIMD instruction differently depending on whether they work for packed or scalar inputs.īurst: FunctionPointer()::Invoke usage is now checked and patched to ensure the calling convention is compatible with burst.
Web Platform: "wasm-ld.exe" is not terminated when canceling a WebGL Build during the "Linking build.js (wasm)" phase ![]() Visual Effects: SDF Baking causes memory to be allocated that isn't deallocated when in Play Mode and in Builds Universal RP: Flickering orbs appear when using RenderTargetHandle UI Toolkit Framework: Cannot change scripts in Inspector window when in Debug mode ![]() UI Toolkit Controls: Last ListView element size is calculated incorrectly when creating it through a script UI Toolkit Controls: Element UI disappears and NullReferenceException is thrown when dragging off the last or first element from the list in the Inspector Shader System: Crash during project build when accessing Remote Shader Cache RP Foundation: Crash on ScriptableRenderLoopJob when machine is left idle while the Editor is in Play mode Metal: Unable to maintain 120fps consistently in a near-empty scene on iPhone 13 Pro Inspector Framework: Editor freezes when selecting multiple assets with different Scripted Importers Version 1.10 Version 1.FrameDebugger: Frame Debugger VRAM memory leak Version 1.11 Version 1.11 Patch Notes List Version 1.12 Version 1.12 Patch Notes List Updates and Patch Notes Version 1.13 Version 1.13 Patch Notes List Another option is to install an SD card in your device to expand storage space. ![]() You can free up space by deleting apps that you do not use anymore. Insufficient Data SpaceĬheck if there is sufficient data space in the device before downloading the game. ![]() Having a device that has old software and hardware may prevent you from downloading the game completely. Make sure your smartphone meets the system requirements for Pokemon UNITE. How to Fix Connection Errors Phone does not Meet System Requirements If the problem persists, check out our guide below on troubleshooting connection issues! If you are having trouble establishing an internet connection, it is best to restart the device or your home router. Confirm that your device has an internet connection first before downloading the game.
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